Android Development with Flash by Julian Dolce

By Julian Dolce

The visible consultant to constructing for one of many world’s most well-liked new cellular systems, the Android OSThe Android working method works on telephones that mix a digital camera, net browser, electronic mail, GPS, and mapping instrument right into a unmarried available pocket-sized unit, and will functionality on desktops, to boot. aimed toward visible newbies and filled with hundreds and hundreds of monitor pictures, this advisor brings Flash builders in control at the valuable elements take into consideration while constructing for this touch-based, cellular platform. skilled Flash developer Julian Dolce escorts you thru the method of constructing purposes for the Android OS utilizing the Flash CS5 improvement platform and informs you of most sensible practices to attempt in addition to universal pitfalls to avoid.Guides you step-by-step during the strategy of developing purposes for the Android OS utilizing Flash CS5Explores the functions and barriers of constructing apps for the Android OSPoints out universal pitfalls and teaches you top practicesFeatures countless numbers of reveal pictures to aid with visible learningAndroid improvement with Flash: Your visible blueprint for constructing cellular apps will get you in your option to constructing apps for Android… in a flash!

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As you go through the examples in the book, try to use this feature as much as possible, as it is a good habit to pick up. indd 23 8/26/10 10:26 PM Create a Skeleton Custom Class A s your scripts become more complex, you will want to create custom classes for them in order to better organize your code. as file, which you can do in the IDE (integrated development environment). However, if you are working on a project with many custom classes, you may want to look at a more full-featured programming environment, such as Flash Builder, to write your ActionScript code.

Indd 33 8/26/10 10:26 PM Add Objects to the Stage with Code A dding items to the Stage is simply a matter of dragging them from the Library onto it. However, there will be times in your project when you want to add objects to the Stage with code. The Stage in this case is called the display list. The display list is a hierarchal tree of every visual item that is displayed at any given time. The order of the list is important because the lower an item is on the list, the lower the depth at which it will appear visually.

But what happens if you have hundreds of items that you want to remove at once? You would expect there to be a removeAll() method, but this does not exist. If you ever need to write your own, similar method, you can use the following code: while( numChildren ){ removeChildAt( 0 ); } This removes all the objects from the display list at once. indd 37 8/26/10 10:26 PM Work with Events I n ActionScript, an object dispatches an event when an action takes place. Events can be fired when the user interacts with your application, such as clicks a button, or the Flash Player can dispatch them when it is executing specific tasks, such as adding an object to the display list.

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